Amanda P.

My Work

Listed in publication order

Beyond the Burning Teeth (2021)

A charismatic exiled warrior lord Dakon Lazard drove his followers to an ancient warrior temple in the Burning Teeth mountains, looking for redemption at any cost. It has been a month since any of the warriors have come from their vault. Villagers have begun to go missing, merchants are losing trade goods, and the earth rumbles more furiously than ever. Explore the volcanic mountains and discover what has happened below in the Sunken Grave.

Pilgrimage of the Sun Guard (2022)

Pilgrimage of the Sun Guard is a solo prompt-based roleplaying game about being a person of virtue going on a quest and enduring trials while attempting to hold to your Code. The PDF is fully bookmarked for ease of play.

Tannic (2022)

Tannic is a love letter to the pine barrens, youthful adventures, and campfire stories. It's intended as a level 1-3 one shot adventure with stats provided for Cairn and Old School Essentials. It is dynamic and easily adaptable to your system of choice.

Resonant (2023)

Resonant is a sci-fi horror adventure for MOTHERSHIP, inspired by The Expanse, Havana Syndrome, and industrial negligence. The crew takes a routine job from Rostrum Corp., then receives conflicting distress signals during planetfall. Will they side with the colonists, or the corporation? Either way, they won’t have an easy time getting off “Unlucky 7”.

Dread Hospitality (2024) - Adventure Writing

Dread Hospitality is a gruesome mansion adventure exploring the horrors of love, creation, and ambition.

The Eternal Empress (2025)

The Eternal Empress is a location-based dungeon adventure written for the Cairn roleplaying game and easily adaptable to other adventure game systems. Explore the depths of the Palaestra and end the Empress Josefina's cruel, generations-long ritual abduction and harvesting of youth.

Orestruck (2025)

Orestruck is an adventure for Cairn and other fantasy tabletop roleplaying systems that drops your adventuring party into the middle of Pact, a town on the brink: corpse thieves plunder the dead for unknown purposes, a vicious gang hunts men through the streets at night, and the nearby mines have become home to a gnashing monstrosity made of rock and bone. Could these mysteries be connected, and if so, do you have the strength and courage necessary to discover how and why?

Contributions